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	<title>Comments for Interesting Choice</title>
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		<title>Comment on Interesting Choice Episode 1: &#8220;F&#8221; is for Fish by Chad</title>
		<link>http://interestingchoice.com/?p=59&#038;cpage=1#comment-7</link>
		<dc:creator>Chad</dc:creator>
		<pubDate>Tue, 02 Mar 2010 17:10:04 +0000</pubDate>
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		<description>Jess! (and others) I love it! It&#039;s great! Hurry and make the next episode!</description>
		<content:encoded><![CDATA[<p>Jess! (and others) I love it! It&#8217;s great! Hurry and make the next episode!</p>
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		<title>Comment on Interesting Choice Episode 1: &#8220;F&#8221; is for Fish by Tim</title>
		<link>http://interestingchoice.com/?p=59&#038;cpage=1#comment-6</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Sun, 28 Feb 2010 15:13:51 +0000</pubDate>
		<guid isPermaLink="false">http://interestingchoice.com/?p=59#comment-6</guid>
		<description>Nice Job!  You have me hooked.</description>
		<content:encoded><![CDATA[<p>Nice Job!  You have me hooked.</p>
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		<title>Comment on About by Stuart Cudlitz</title>
		<link>http://interestingchoice.com/?page_id=2&#038;cpage=1#comment-4</link>
		<dc:creator>Stuart Cudlitz</dc:creator>
		<pubDate>Mon, 22 Feb 2010 21:19:46 +0000</pubDate>
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		<description>The uncluttered and quality production of this webseries design and process flow and the posted 1st episode makes me wonder how differently (or not) the other not produced not chosen choices and subsequent episodes would have been appeared.
Is this a simple model of how the main narrative of any life is actually generated or that of any dream? Are all life narratives a series of pre-mediated options ranked by a randomly selected and anonymous community (or unconscious activity) and staged as an obvious or elegant cinematic trope? 
That there is no free will in this narrative device also has fascinating implications when combining the technology that facilitates the emerging form of  “crowdsourced narrative” where the viewers decide what happens (audience as participant/observer) with the crafts of story writing and filmmaking. The result is an excellent example of the only in the 21st century variation on the surrealist exquisite corpse game. 
From his post-surrealist posture, playing chess with death on 12th Street and 5th while talking with ARTForum, the early-60’s Duchamp said that this is indeed the case. That not making art being the only art modern art choice as there are no longer good pictures or bad pictures, just more pictures. That if you choose to make art then that “art” is basically evidence of your choices and if your message is about process and not product, then all results are equivalent in value and meaning.
As experimental narrative art the Interesting Choice project is equal parts about process and product and demonstrates both its surrealist lineage and these implicit paradoxes. Since their evidence is in turn re-presented to be viewed by their anonymous community who in turn rank or comment on the presentation, then here (according to social convention) the metered attention of the interactive audience dictates both transient value and brand identity. 
For this participant, specifically because the narrative is a “crowdsourced” creation, the characters, actions, style and dialog etc. then determined by cultural stereotypes etc., the artists themselves are made more vivid in their collective work. They are named, credited and their end result self-published (and thus ranked) making them the off-screen hero(s) of this narrative experiment and recipients of its aggregated value. 
All in all a fine surrealist mind game and I too can’t wait to see how it ends.</description>
		<content:encoded><![CDATA[<p>The uncluttered and quality production of this webseries design and process flow and the posted 1st episode makes me wonder how differently (or not) the other not produced not chosen choices and subsequent episodes would have been appeared.<br />
Is this a simple model of how the main narrative of any life is actually generated or that of any dream? Are all life narratives a series of pre-mediated options ranked by a randomly selected and anonymous community (or unconscious activity) and staged as an obvious or elegant cinematic trope?<br />
That there is no free will in this narrative device also has fascinating implications when combining the technology that facilitates the emerging form of  “crowdsourced narrative” where the viewers decide what happens (audience as participant/observer) with the crafts of story writing and filmmaking. The result is an excellent example of the only in the 21st century variation on the surrealist exquisite corpse game.<br />
From his post-surrealist posture, playing chess with death on 12th Street and 5th while talking with ARTForum, the early-60’s Duchamp said that this is indeed the case. That not making art being the only art modern art choice as there are no longer good pictures or bad pictures, just more pictures. That if you choose to make art then that “art” is basically evidence of your choices and if your message is about process and not product, then all results are equivalent in value and meaning.<br />
As experimental narrative art the Interesting Choice project is equal parts about process and product and demonstrates both its surrealist lineage and these implicit paradoxes. Since their evidence is in turn re-presented to be viewed by their anonymous community who in turn rank or comment on the presentation, then here (according to social convention) the metered attention of the interactive audience dictates both transient value and brand identity.<br />
For this participant, specifically because the narrative is a “crowdsourced” creation, the characters, actions, style and dialog etc. then determined by cultural stereotypes etc., the artists themselves are made more vivid in their collective work. They are named, credited and their end result self-published (and thus ranked) making them the off-screen hero(s) of this narrative experiment and recipients of its aggregated value.<br />
All in all a fine surrealist mind game and I too can’t wait to see how it ends.</p>
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		<title>Comment on Interesting Choice Episode 1: &#8220;F&#8221; is for Fish by Jess</title>
		<link>http://interestingchoice.com/?p=59&#038;cpage=1#comment-3</link>
		<dc:creator>Jess</dc:creator>
		<pubDate>Mon, 22 Feb 2010 14:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://interestingchoice.com/?p=59#comment-3</guid>
		<description>Interesting Choice is a project by Brian Bernhard, Jess Haskins, and Christy Sager.

Additional credits for Episode 1:

Amanda Lowe - Mysterious Woman
Jack Walter - Jake Paque
Laura Walter - Whittney Suggs

Director of Photography - Kalin Ivanov</description>
		<content:encoded><![CDATA[<p>Interesting Choice is a project by Brian Bernhard, Jess Haskins, and Christy Sager.</p>
<p>Additional credits for Episode 1:</p>
<p>Amanda Lowe &#8211; Mysterious Woman<br />
Jack Walter &#8211; Jake Paque<br />
Laura Walter &#8211; Whittney Suggs</p>
<p>Director of Photography &#8211; Kalin Ivanov</p>
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